30-04-13,
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"C'est l'amour !C'est l'amouuuur!C'est l'a mour mour mour !" Oui heum. Bon. Sinon, en plus classe y a : "O Toulouse...Aujourd´hui, tes buildings grimpent hautA Blagnac, tes avions sont plus beauxSi l´un me ramène sur cette villePourrai-je encore y revoir ma pincée de tuilesO mon païs, ô To...
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30-04-13,
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Very doable. What sort of availability do you have? Statistics: Posted by MasterGM — April 30th, 2013, 6:21 am
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30-04-13,
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Creating a Post for Play by Forum with some friends. First attempt at this, wish me luck. Statistics: Posted by thebrokentao — April 30th, 2013, 4:45 am
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30-04-13,
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Thanks! And, thanks again to Michael Kiefte for designing the Import process. Statistics: Posted by cgmclellan — April 30th, 2013, 4:03 am
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30-04-13,
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Thanks, Unfortunately, that was not mentioned in the instructions to make a scenario. Statistics: Posted by cgmclellan — April 30th, 2013, 4:00 am
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30-04-13,
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Found and fixed this problem and committed to SVN 8667. Layer traits from pre 3.0 modules where not being converted correctly in 3.2. You should be able to play these modules correctly with 3.2.5. Statistics: Posted by Brent Easton — April 30th, 2013, 3:13 am
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30-04-13,
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by alexandersshen
Hey folks! I worked on this new app for the Nexus 7 this past weekend. It's basically a portable hex grid map you can bring with you with a handful of tile types and the ability to place, move, rotate, and flip player tokens (up to 4 players). I use it for when I test my tabletop war games at lunch and don't feel like bringing my miniature board and game tokens. Feel free to check it out. It's free! Thanks! Link: http://www.shengames.com/?p=111
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29-04-13,
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by almo2001
Hi! Let's suppose I'm about to release Super Game New Edition. Super Game was already doing pretty well, but it needs an update in terms of art and marketing. At the same time, I'm also getting into releasing iPad versions of my games. Would you be more interested in getting the iPad version at the same time as the board game? Just as an example, suppose it's a $20 game with an associated $2 iPad version. Would you still be interested in the iPad game if it came out months later?
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29-04-13,
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Haaa quoi de mieux que de retrouver son bon vieux PC pour écrire une petite news concernant le futur jeu Opla ? Et oui Monsieur Florent Toscano fait tourner son malin petit jeu de bille depuis presque un an et j'ai même eu l'occasion de jouer au proto (comme ça, je me la pète un peu) lors du f...
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29-04-13,
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Quand on vous parle de jeux autres que jeux de société, vous devez parfois vous demandez pourquoi nous vous parlons de ce site plutôt que d'un autre, de ce jeu online plutôt que celui-ci, etc etc. Eh bien tout simplement parce que nous aimons bien, que nous vous proposons de le découvrir, et q...
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29-04-13,
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by Dhiraj
Hey all. I've just finished making a new program called PlayMailer for Windows 7/XP/Vista, which automates playing old DOS turn based strategy games by email. It makes setting up new games and loading and saving games super easy and has some features like in-game chat. Basically how it works:- you put in your email account details, create a new session with a player list, and then PlayMailer will launch your game, configure all the players within the game (by automatically moving the mouse around and clicking on stuff) and load your turn. When you've finished your turn, you press a hotkey, and PlayMailer automatically saves your game and sends the save file to the next person, who receives a notification message. Here's the website, with the program, some screenshots and some about info. http://www.playmailer.net/It only supports 3 games at the moment, but I plan to add one new game per week hopefully.
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29-04-13,
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by Dhiraj
Hey all. I've just finished making a new program called PlayMailer for Windows 7/XP/Vista, which automates playing old DOS turn based strategy games by email. It makes setting up new games and loading and saving games super easy and has some features like in-game chat. Basically how it works:- you put in your email account details, create a new session with a player list, and then PlayMailer will launch your game, configure all the players within the game (by automatically moving the mouse around and clicking on stuff) and load your turn. When you've finished your turn, you press a hotkey, and PlayMailer automatically saves your game and sends the save file to the next person, who receives a notification message. Here's the website, with the program, some screenshots and some about info. http://www.playmailer.net/It only supports 3 games at the moment, but I plan to add one new game per week hopefully.
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25-04-13,
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21-04-13,
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Mage Knight Board Game v2.6.1 is not available. Changes include:
- Tutorial log added.
- New game buttons added to Main Map. Click the numbered button and the game will be set up with corresponding number of mana dice and units.
- Round clean up & Round setup button on the Card window automates round end clean up and setup.
- Clear play area button clears deed cards, returns mana tokens, resets mana counters and moves used skills.
- Changed the mana token counting system. Incrementing the mana token count by clicking on the mana button or pressing UP now calls an appropriate mana token to the player's mat. The count cannot be decreased, but is reset by the 'clear play area' button.
- Changed the crystal inventory system. Clicking on the crystal buttons calls crystal tokens to the inventory.
- Reroll button re-rolls black and gold mana.
- Skill tokens have 3 positions - unused, used this turn and used for the round.
- Removed auto-shuffle and added right-click 'shuffle' to token decks, and included token decks in game setup shuffle.
- Bonds of loyalty skill token given unique clean up position in bottom left.
- Character piece shapes changed to make selection easier.
- Dummy card reports hero change.
- Mouseover zoom shows discarded tokens on main map.
- Fixed skill token peeking
- Player map edited.
- Player display buttons moved to layer 4
- Tactic cards report deletion.
- Extra jpg/png files removed.
- Monster den and spawning ground descriptions updated.
- Interactive skill tokens now report deletion.
- Control bar tab descriptions rewritten.
- Round order tokens moved to player mats and delete option removed.
- Other minor tweaks and fixes.
- Updated to use Vassal 3.2.4+
- Module notes updated.
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21-04-13,
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20-04-13,
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Space Empires: 4X has been updated to v2.1. Updates include:
- Corrected number of black holes in the White Deep Space Marker deck
- Made the Colony, Homeworld 20 and Homeworld 30 markers available for Red and Yellow players in the cardboard box menu.
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20-04-13,
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18-04-13,
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A game by Nick Hayes - www.VassalFactory.org. |
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18-04-13,
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Added a Double-sided Mounted Map for Bomber Command to the P500 list. We'll be adding a couple more mounted maps in the near-future, as we'd like to run several maps together later this year, as long as we get at least a couple hundred orders for each. So order away, if you'd like more mounted maps!
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12-04-13,
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by amtr
Hi I'm a longtime tabletop player of this game. I downloaded VASSAL and know about ACTS, but need help getting started. Anyone out there want to help out and play a few games?
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